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Author: Andrew McNeely

Article

Educators’ perceived barriers and facilitators to implementing a school-based nutrition, physical activity, and civic engagement intervention: a qualitative analysis

16 Jul 2025
Introduction: Strong Teens for Healthy Schools (STHS) is a middle school program that focuses on improving healthy eating habits, physical activity, and engages students in civic engagement projects to promote healthy…
Chapter

Team-Based Research Collaborations as Venues for Novel Health Interventions

30 Sep 202430 Sep 2024
This chapter presents three case studies of community health intervention from an ongoing ethnographic research collaboration in Brazos County, Texas, and explores how novel health interventions can be facilitated by…
Article

“You Can’t Just Give People Food”:Whiteness in Practice at an EvangelicalFood Pantry

2 Jun 202430 Sep 2024
Authors Andrew McNeely Abstract Whiteness continues to be a focus of scholarly research particularly as it informs understandings of white evangelical religious structures, organizations, and practices. This study draws on…
Article

The role of the community café in addressing food security: Perceptions of managers and directors

22 Feb 202430 Sep 2024
Authors Andrew McNeely, Lori Borchers, Jacob Szeszulski, Heather A. Eicher-Miller, Rebecca A. Seguin-Fowler, Alexandra MacMillan Uribe Abstract In the United States, the pay-what-you-can restaurant model (community cafes) is an increasingly…
Article

Religious food pantry culture: effects on nutrition policies and practices

23 Sep 202230 Sep 2024
Authors: Andrew McNeely, Marissa Cisneros, Vanessa Sanchez & Sarah N. Gatson Abstract: In 2020, Texas was overrepresented in food insecure households. One avenue many food insecure households take to subsidize…
Article

Cardinal Gaming: Conceptions of Religion in Dragon Age: Inquisition, Diablo III, and Dante’s Inferno

1 Aug 202030 Sep 2024
Abstract: This article analyzes three major video game titles and their representations of religion, attempting to uncover what exactly is being taught about religion by video games and situating these findings within…
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